FAQ
Mini Motorways is out now on Apple Arcade and coming soon to Steam and Nintendo Switch.
If you believe you’ve come across a bug in our game you can email our lovely team at support@dinopoloclub.com. The more information you can provide us with the better so, where possible, please include a description of what you were doing in the lead-up to the bug, a screenshot of the bug and the platform and device model you were using at the time.
Mini Motorways can be played on iPhone, iPad, Apple TV, MacBook or iMac through Apple Arcade. It will be released on Steam for Windows and macOS on the 20th of July 2021, and coming to Nintendo Switch in Q1 2022.
Mini Motorways does take up a lot of your device’s CPU and battery unfortunately. We’ve been wrangling it since launch but it’s still using more battery than we would like. Lowering the game’s CPU usage is something we’re working on as we improve the game.
We are always eager to hear suggestions for new maps, new gameplay features, and fun things to add to the game. You can email us at info@dinopoloclub.com or support@dinopoloclub.com, or you’ll find that the players at http://www.reddit.com/r/MiniMotorways have built a bustling, collaborative community and love to discuss changes and improvements. While this is a fan-run community, we drop in and say hi frequently!
Currently we have an exclusivity agreement with Apple for Mini Motorways, meaning it will not be available on other mobile storefronts, including the App Store and Android.
Right now you can play Mini Motorways on any device compatible with Apple Arcade, and soon there will be a standalone version of the game available via Steam. You can check it out here: https://store.steampowered.com/app/1127500/Mini_Motorways/ and wishlist it!
The next platform we’ll be looking at after Steam is Nintendo Switch.
Mini Motorways will cost the same as Mini Metro on Steam at $9.99 USD / 8,19€ / £6.99.
You can check SteamDB to view Mini Metro’s price in your local currency.
We often recruit beta testers to help test new updates to Mini Motorways both on Apple Arcade and Steam and to ensure new console releases such as Switch are functioning properly.
We announce calls for testers on our social media feeds including our Instagram, Twitter and Facebook. We also call for testers on the Steam Community hubs for our titles and on the subreddits for both Mini Metro and Mini Motorways. We vary the locations where we ask for testers to make sure we’re getting player testers from a variety of backgrounds on a variety of devices. If you’ve been keeping an eye out but haven’t seen a call for testers in some time, this is normal! We only recruit testers when we are in the testing phase of an update – so obviously this is far more frequent with Mini Motorways than Mini Metro at the moment. 🙂
There are a few reasons why this might be happening. In order for scores to sync properly, you’ll need to be connected to the internet when you achieved the score, as well as being logged into GameCenter for Arcade. Another reason might be that only your first attempt on a daily challenge will log a score in the leaderboards. If none of those are the issue, it’s possible that you’ve found a bug! In that case, please email support@dinopoloclub.com with details of which device you’re using.
This can happen when there are sync issues between iCloud, Game Center, and the Mini Motorways app. Recent updates to Game Center have caused certain scores to display only in Game Center rather than on all the leaderboards, and obviously this isn’t ideal. We’re working on a fix for this at the moment.
If the problem you’re experiencing isn’t listed here, don’t panic! You can get in touch with us and we’ll help sort you out.
If you could send an email to support@dinopoloclub.com with a description of the problem and a screenshot, that would be very useful. In your description, please include what exactly the problem is, what platform and device you are playing on, what you were doing when the problem occurred, and (if it wasn’t a crash) what happened afterwards.