A squad of dinos creating games for everyone.
Dinosaur Polo Club is a kiwi indie studio of little dinos based in cosy Wellington. The last couple of years have seen our delightful studio grow, and we’re working on some new and exciting games. With an inclusive and supportive culture that believes in giving back to its creative community, we create games that make everyday concepts fun and engaging for players from all over the world.
Founded in 2013 by brothers Peter and Robert Curry, our studio is well known for the award-winning and BAFTA-nominated debut Mini Metro. Created in collaboration with Jamie Churchman and Disasterpeace, Mini Metro explores relaxed and minimalist subway design.
Following the release of Mini Metro we released our second game, Mini Motorways, which also garnered awards and critical acclaim including the IndieCade Choice Award and the Slice of Heaven Grand Prize at the NZ Game Awards. With the same minimalism in mind that guided Mini Metro, Mini Motorways made a name for itself with its easy to learn yet deceptively complex challenge of designing an efficient road network.
Watch this space to see what Dinosaur Polo Club does next!
Nestled in the heart of New Zealand.
Surrounded by lush green hills and blue oceans, Dinosaur Polo Club is located in beautiful Wellington, the creative (and literal) capital of Aotearoa New Zealand. With a vibrant culture fuelled by delectable eateries (honestly, we have a lot of cafes!), craft beer, great coffee and friendly people, Wellington was named the “coolest little capital in the world” by Lonely Planet and is often ranked one of the top 5 most liveable cities globally.
With everything from sandy beaches to snowy mountains, native birdsong and a fun and diverse range of cultural events, New Zealand is a pretty wonderful place for our studio to call home. With a work culture and lifestyle that promotes a nice balance of activity and relaxation time, it's not hard to see why New Zealand has become a hub for indie studios. We're proud supporters of our local game development community and we hope to work with other local studios and developers to ensure the New Zealand games industry flourishes into a stable, sustainable place for others to continue to grow their careers.
Studio Director | CEO@shiprib
Co-founder | Technical Director@peterc_nz
Development Director | COO@Niasphinx
Community and Engagement Manager@CaseyLucas
People Experience Coach
Head of Design
Head of Technology
Head of Community & Marketing
Liam de Koster-Kjaer
Quality Assurance Analyst
Poppy de Raad
Head of Art