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Mini Motorways Presskit



Have you ever been stuck in traffic and wished you could do something to fix it? In Mini Motorways, the city’s traffic problems are in your hands. 

From the makers of Mini Metro, Mini Motorways is a game about drawing the roads that drive a growing city. Build a road network, one road at a time, to create a bustling metropolis. Redesign your city to keep the traffic flowing, and carefully manage upgrades to meet the changing demands. How long can you keep the cities of the world moving?


Mini Motorways is the second game from Dinosaur Polo Club and it’s taking the passengers of Mini Metro to the roads! We were thrilled by how much our fans enjoyed redesigning subway maps from all around the world in Mini Metro, so for our next game we wanted to explore how we could bring this minimalist approach to other familiar transportation challenges. Traffic congestion is something that many people experience daily, and road network design is a complex and ever-changing problem as cities continue to grow. Mini Motorways puts this problem in the hands of the player, and lets them use their creativity to build a better road network.


  • Dynamically growing cities that make every game unique!
  • Stunning maps visually inspired by cities all around the world for you to explore and a photo mode that lets you share GIFs and snapshots of the cities you design.
  • A variety of upgrades help you meet the demands of your ever-expanding road network.
  • Stress-free Endless Mode offers you a relaxing gameplay experience, plus you can continue building your city after Game Over.
  • Expert Mode features twists such as permanent roads and limited upgrades for the ultimate challenge.
  • Different colour modes to choose from, including colourblind and night modes.
  • Daily and weekly challenges that put a refreshing spin on gameplay and let you compete with your friends on the leaderboards.
  • Responsive, relaxing soundtrack that grows with your city, created by the wonderful Disasterpeace.
  • New York City map chosen by our players in our first-ever player vote!
  • Crossover features from our first game, Mini Metro, including train stations on select maps, released as part of the 10-year Miniversary Update.

Awards & Recognition:

Mini Motorways

  • “Audience Award” Independent Games Festival, 2022
  • “Finalist for Excellence in Audio” Independent Games Festival, 2022
  • “Honorable Mention for Excellence in Design” Independent Games Festival, 2022
  • “IndieCade Choice Award” IndieCade Anywhere & Everywhere, 2020
  • “The ‘Slice of Heaven’ Grand Prize” NZ Game Awards, 2020
  • “Honorable Mention for Best Mobile Game” Game Developers Choice Awards, 2020

Dinosaur Polo Club

  • “Highly Commended for Best Emerging Business” New Zealand International Business Awards, 2021
  • “Fast 50 index – 12th Place” Deloitte Fast 50 Awards, 2021
  • “Fastest Growing Technology Business – lower North Island” Deloitte Fast 50 Awards, 2021
  • “Creative Gold Winner” The Wellington Gold Awards, 22 October 2020



Download all images here

Logos & Icons:

Download all logos and icons here

Selected Articles:

Monetization Permission:

Dinosaur Polo Club allows for the contents of Mini Motorways to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Mini Motorways is legally & explicitly allowed by Dinosaur Polo Club.

About us:

Surrounded by lush green hills and blue oceans, Dinosaur Polo Club is a studio of 18 little dinos based in lovely Wellington, the creative capital of New Zealand. The last couple of years have seen our delightful studio grow, and we’re working on some new and exciting games. 

Founded in 2013 by brothers Robert and Peter Curry, our studio is best known for the award-winning and BAFTA-nominated debut Mini Metro. Created in collaboration with Disasterpeace and Jamie Churchman, Mini Metro explores relaxed and minimalist subway design. 

With an inclusive and supportive culture that believes in giving back to its creative community, we create games that make everyday concepts fun and engaging for everyone.


  • Blake Wood
  • Dana Henwood
  • Poppy de Raad
  • Peter Freer
  • Disasterpeace
  • Casey Lucas-Quaid
    Community Management
  • Ruby Solomon
    Community Management
  • Dylan Richardson
  • Geert Nellen
  • Niamh Fitzgerald
    Design, Production
  • Robert Curry
  • Tom Butler
    Design, Quality Assurance
  • Cassandra Gray
  • Clélia Tran
  • Jair McBain
  • Navi Brouwer
  • Jacob Connelly
  • Joseph Bennett
  • Joshua O’Connor
  • Liam de Koster-Kjaer
  • Michael Block
  • Peter Curry
  • Svend Hansen
  • Tana Tanoi
  • Tom O'Brien
  • Chantelle Cole
    Studio Direction
  • Lucy Weekley
    Quality Assurance
  • Zea Slosar
    Quality Assurance